﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Red_Gun
{
    public class Player : Being
    {

        public int xOffset = 0;
        public int yOffset = 0;

        public bool isCenteredY()
        {
            if (yOffset == 0)
                return true;
            else
                return false;
        }
        public bool isCenteredX()
        {
            if (xOffset == 0)
                return true;
            else
                return false;
        }

        public Player()
        {

        }

        public Player(int x, int y)
        {
            left = x;
            top = y;
            width = 32;
            height = 32;

            indexID = index;
            myArray[index] = this;
            index++;
        }
    }
}
